Another easier way of opening a project’s .mkb file with Xcode:
Just search for the “Marmalade” folder with spotlight. It is usually located in “/Developer/Marmalade”.
Now go to the 6.X/Applications folder (5.x, or whatever marmalade version you have installed).
Double click on the “Mkb” application found inside. It will complain because no .mkb file was supplied. Whatever. Press enter and close the window.
Curiously enough, from now on, you can open Marmalade projects by double-clicking the .mkb file, instead of calling mkb within a terminal 🙂
Sometimes things are so obvious, that we find them difficult.
It took me 20 minutes to guess how to open a Marmalade project (.mkb file) in a Mac laptop.
When double-clicking the .mkb, it asked me about which program to use to open that file. (the “Select application, Cancel, Search in App Store”…). So i had to do the following:
1.- Open a terminal (Ctrl+Space, then write “Terminal”).
2.- To make sure that mkb.py python script is in the current pathname, write “mkb –help”. If you get a long list of available options, then the script is correctly placed. If not, see the end of this post
3.- Change to the project’s directory; Where the .mkb is. (in my case: “cd /Users/user/Desktop/MyProject”)
4.- write “mkb MyProject.mkb”. Some Marmalade resources may be downloaded, then Xcode is automatically launched to start working with the project. Additionally, a “build_xxx” directory should be created inside the “MyProject” directory. Inside, there is an .xcodeproj file that you can double-click to open the project with Xcode from now on.
As silly as that 🙂
Hope it helps
* If step 2 fails and you get “command not found”, you should add the Marmalade path to your current system PATH variable.In a terminal, write:
to check if all went fine:
the PATH value should appear. it should have “/Developer/Marmalade/6.1/s3e/bin” in the beginning, and more pathnames separated by “:”.